My Doctorate
Academic writing · 2013
Somewhere in 2007 I started writing a doctorate, in Hebrew, about computer games. In 2013, after seven years of work, I submitted it. What I was after was a way to explain how and why computer games developed the way they did, and in the end I proposed a theoretical model that does exactly that.
As far as I know it was the first doctorate written on computer games in Hebrew. There were already a handful of works in psychology and education that touched on computer games, but I think I was the first to make them the central object of the research.
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