EDU · 002
Games in Learning
Course · Kibbutzim College · since 2013
Computer games and learning are two fields woven into one another, and happily the Technology in Education department at Kibbutzim College thought so too. That thought led to a hands-on course where teachers learn about computer games and about the ways they can be used in a classroom, and where the final exercise has them run a computer game in a lesson themselves — for some of them, for the first time in their lives.
I've taught the course every year, sometimes more than one cohort, without a break since 2013!
I'm sharing the course decks here, along with some of the students' final projects. Take a look.

- Lesson 1 · IntroductionPDF · 3.3 MB
- Lesson 2 · Today's computer gamesPDF · 12 MB
- Lesson 3 · Games not made for gamers, and what comes nextPDF · 11 MB
- Lesson 4 · Commercial games in the classroomPDF · 10 MB
- Lesson 5 · Educational gamesPDF · 7.3 MB
- Lesson 6 · Game-making toolsPDF · 5.7 MB
- Lesson 7 · "Developing" games with limited meansPDF · 5.2 MB
- Lesson 8 · Using game mechanicsPDF · 5.0 MB
- Lesson 9 · Entrepreneurship, games and educationPDF · 12 MB
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