EDU · 003
The InGame Workshop, Reichman
Course · Reichman University · 2014–2020
InGame was one of the more unusual workshops in the country: students from a range of departments at Reichman — mostly computer science, communications and business — teamed up with students from Bezalel and spent a full year building games together, closely mentored by people from the local industry. The theory in the workshop barely touched software or design; it focused on what students actually need in order to work on a game for the first time.
I taught the workshop alongside Doron Nir, Ohad Barzilay and dozens of industry mentors. Only the lessons I created entirely myself appear here.

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